Super Mario Galaxy is a 2007 platform action-adventure video game developed and published by Nintendo for the Wii. It is the third 3D game in the Super Mario series. As Mario, the player embarks on a quest to rescue Princess Peach, save the universe from Bowser, and collect 120 Power Stars, after which the player can play the game as Luigi for a harder experience. The levels in the game consist of galaxies filled with minor planets and worlds, with different variations of gravity, the central element of gameplay. The player character is controlled using the Wii Remote and Nunchuk, and completes missions, fights bosses, and reaches certain areas to collect Power Stars. Certain levels use the motion-based Wii Remote functions.

Nintendo EAD Tokyo began developing Super Mario Galaxy after the release of Donkey Kong Jungle Beat in late 2004, when Shigeru Miyamoto suggested that Nintendo should commission a large-scale Mario game. The concept for the use of spherical platforms originated from ideas used in Super Mario 128, a GameCube tech demo shown at Nintendo Space World in 2000. Nintendo aimed to make the game appeal to players of all ages, and the team had more freedom in designing it compared to other Super Mario games because of the outer space setting. The soundtrack was composed by Mahito Yokota and Koji Kondo, using a symphony orchestra for the first time in the series.

Super Mario Galaxy was a critical and commercial success, hailed as one of the best games in the series and one of the greatest video games of all time. At the time of its closure in 2019, Super Mario Galaxy was the highest-rated game of all time on review-aggregating site GameRankings. It received outstanding critical acclaim, citing the game's graphics, gravity mechanics and level design, soundtrack, setting, and story. It won several awards from top gaming publications, including multiple "Game of the Year" titles, and became the first Nintendo title to win the BAFTA Award for Best Game. The game is the ninth bestselling Wii game worldwide with sales of 12.80 million. The game was released as a Nintendo Selects title in 2011, as a download via the Wii U's eShop in 2015, on the Nvidia Shield in China in 2018, and as part of the Super Mario 3D All-Stars collection for the Nintendo Switch in 2020. A sequel, Super Mario Galaxy 2, was released for the Wii in 2010.

The untitled Mario film is an upcoming computer-animated film to be produced by Illumination in association with Nintendo, with distribution by Universal Pictures. It is the third feature film adaptation of Nintendo's Mario video game series, following the 1986 Japanese-only anime film Super Mario Bros.: The Great Mission to Rescue Princess Peach! and the 1993 live-action film Super Mario Bros. The film is being directed by Aaron Horvath and Michael Jelenic from a screenplay by Matthew Fogel and features an ensemble voice cast including Chris Pratt, Anya Taylor-Joy, Charlie Day, Jack Black, Keegan-Michael Key, Seth Rogen, Fred Armisen, Kevin Michael Richardson, Sebastian Maniscalco, and Charles Martinet.

After the critical and commercial failure of the 1993 film, Nintendo was reluctant to license its intellectual properties for film adaptations. Mario creator Shigeru Miyamoto became interested in developing another Mario film when Nintendo was bringing its older games to the Virtual Console service, and through Nintendo's work with Universal Parks & Resorts to create Mario-based attractions he met Illumination founder Chris Meledandri. By 2016, the two were discussing a Mario film, and in January 2018 Nintendo announced that it would collaborate with Illumination and Universal to produce it. Production was underway by 2020.

The film is scheduled to be released in the United States on April 7, 2023.

Voice cast
Main article: Characters in the Mario franchise
Chris Pratt as Mario
Anya Taylor-Joy as Princess Peach
Charlie Day as Luigi
Jack Black as Bowser
Keegan-Michael Key as Toad
Seth Rogen as Donkey Kong
Fred Armisen as Cranky Kong
Kevin Michael Richardson as Kamek
Sebastian Maniscalco as Foreman Spike

Charles Martinet, who voices Mario and various other characters in the franchise, will appear in undisclosed cameo roles.

In May 2021, Furukawa said that Nintendo was interested in producing more animated films based on its IP if the Mario film is successful. The following November, reports emerged that Illumination was developing a Donkey Kong spin-off film, with Rogen set to reprise his role. In February 2022, Charlie Day expressed interest in doing a Luigi's Mansion movie.

Nintendo’s animated Super Mario Bros. movie is delayed until next spring, still stars Chris Pratt

The movie will be released in North America on April 7th, 2023.

During a Nintendo Direct event last fall, the company revealed a release date for the animated Super Mario Bros. movie that it’s making with Minions animation studio Illumination. Now the company has revealed that the movie will not hit theaters on December 21st as planned and instead will be released in the spring of 2023.

A tweet credited to Mario creator Shigeru Miyamoto says that after consulting with co-producer Chris Meledandri, the new release dates for the Super Mario Bros. film are April 28th in Japan and April 7th in North America. The tweet did not offer an explanation of how Chris Pratt will portray Mario, a title, or answer any of the other questions we’ve had since this project was announced in 2018.

Other cast members who have been confirmed for the flick include Anya Taylor-Joy as Princess Peach, Charlie Day as Luigi, Jack Black as Bowser, Seth Rogan as Donkey Kong, Keegan-Michael Key as Toad, and Fred Armisen as Cranky Kong. Longtime Mario voice actor Charles Martinet will also be a part of the movie, although it’s unclear exactly how.

Miyamoto promised the movie will be “well worth the wait,” and we only have to look at the success of the first Sonic the Hedgehog movie to see how true that can be. The first movie needed a three-month delay so animators could fix Sonic after viewers recoiled at the first trailer, and when it came out, the movie was a hit. There’s no indication of similar issues with the Mario movie, while we still don’t know much about it, Deadline reports that the delay is about “optimizing the family audience” with a release on Easter weekend next year. That it could potentially sync up with the opening of the first US Super Nintendo World theme park and Nintendo’s sequel to The Legend of Zelda: Breath of the Wild is just a bonus.

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