Stated first printing, dated, with complete numberline. Stated First Publication. Tight, flat book with creased, cupped spine, toned pages. Edge wear, wraps creased, corners rubbed.
"Everyone knew there was no escape from the slave galleys of the Murghai: once chained to an oar a prisoner's only release was death. But Korendir, a man whose past was shrouded in mystery, recognized no impossibilities in life. Leading a desperate and successful revolt, he frees the prisoners and set off on a series of extraordinary quests: battling the sorceress Anthei to lift the curse from the blighted land of Torresdyr; challenging the elemental Cyondide to win the lost horde of the dragon Sharkash; travelling to far Northengard to free its people from the plague of poisonous wereleopards that are decimating its population... Aways Korendir's goal was treasure: but never for its own sake. A driven man, Korendir determines to build a fortress at Whitestorm impregnable against all comers, be they human or supernatural, to protect himself - its Master - from the dark secret of his ancestry."
Korendir’s name was the stuff of legend ...
Man of mystery ... deadly mercenary ... obsessed adventurer ...
From a life of misery, chained as a galley slave under the whips of the marauding Mhurgai, Korendir contrived an escape against impossible odds, only to gamble his hard-won freedom against the world's most dangerous threats. Even Haldeth, fellow captive at the oar and his only accepted friend, can not understand what drives Korendir to repeated risk. But the hazardous tasks serve a madman’s hope, to build an unbreachable citadel.
Yet, can any fortress wall be enough to disarm the inner nightmares that ride the Master of Whitestorm with the cruelty of a death-wish?